I created characters and props for the Skylanders Swap Force 3DS title. My tasks included optimizing characters with complete rigged skeletons for our 3DS pipeline. I created concepts and built full characters for the game.
HEADSTART Hold'em Was a Unity created 3D poker game in which I developed six characters for. I built numerous 3D characters within Maya, and utilizing ZBrush as well for their creation. Our game engine of choice is Unity. I have become adept at creating custom particles, materials, and animations within Unity.